Wall-E is Pixar's masterpiece. It is the culmination of the essence of what it means to be Pixar. Created by George Lucas as the first computer animation studio, Pixar was bought by Apple computers before being sold to Disney. From its inception, Pixar as its namesake implies, has been about technology (pixels are the computer animation equivalent of dots of paint or ink). One of the on-going achievements of Pixar has been to push the envelope on the technology of computer animation with each and every film. However, in spite of all that high-faluting binary code, every Pixar movie opens with a humble, hopping lamp. Wall-E is Luxo Lamp Jr. grown up and self-actualized.
Pixar's history began with the short film, Luxo Lamp Jr. which is why it eminently opens every Pixar film. Luxo Jr. was created at a time when a fully computer animated feature film was a fantasy. Luxo Jr. showed the potential of this new art form; that Disney's animation principles could work in this new high-tech paradigm. Despite Pixar's aspirations to technological achievements, they will always be in the service to empathetic, well-animated characters, i.e. appealing characters that will be suited to the art of computer animation like toys, hopping lamps or robots.
Wall-E starts with a lone, solitary robot who diligently works away at compiling and piling garbage. The robot is disturbingly commited to his work as we realise his job is futile; it appears he is the last survivor in this post-apocalyptic world. Like Camus' myth of Sysiphus, Wall-E mindlessly repeats his function to stack garbage. His condition is absurd and the only way it is broken is by the arrival of a visitor.
A ship arrives and delivers an egg which turns out to be a female robot, Eve. Eve is shiny, white and minimalistic like an ipod or Mac computer (there are many nods to Apple like Wall-E's familiar Macintosh start-up chime). She is "high-tech" compared to Wall-E's ancient, rusted body of bolts. Her mandate is much more elevated than Wall-E's garbage collecting; she must find an organic life form, i.e. a plant. It is the first plant to grow in this toxic world and she must take it to her mother ship.
The first half or third of Wall-E is a film within a film. Like a fine concept album, it flows hypnotically and continuously as a single piece without any breaks. It is about the end of the world as we know it. Without saying a single preachy word, it is a bigger indictment of capitalism's environmental destruction than Al Gore's An Inconveniant Truth.
As a fimmaker and story teller, one always wants to (or should want to) have a socially responsible message underlying their film. The problem with that is it is extremely hard to do without coming off as patronizing or preachy. Kudos to Pixar for making an "environmentally friendly" cartoon, i.e. addressing one if not THE pressing issue facing us today. The way Wall-E achieves this is by making an environmental disaster sublime in the tradition of Edward Burtynsky. It is a computer animated illustration of the infinite possibilities of corporate waste. Simultaneously awe-inspiring, it is horrifying. By engaging our imagination at what is possible, Pixar engages our conscience. We do not feel preached at; we are simply presented with awe-inspiring images of garbage and how we interpret them is our own perogative.
The rest of the movie becomes a space opera with nods to Kubrick's A Space Odyssey (the red eye of Hal is reborn) and perhaps Logan's Run (the depiction of a future orderly, bland society without problems or humanity). Wall-E and Eve must try to save the last plant from earth from the evil master computer from destroying it. In doing so, they unwittingly become the saviours of robot-slaves as well as of the humans (since the plant is the last vestige of humanity's tie to earth).
Wall-e is an ominous warning about what the corporatization of technology may do to mankind. The name Wall-E has a resonance with the uber monster of capitalism, Wallmart. In the future, it seems all of capitalism's aspirations have been realised. The trend towards monopolization and corporatization has resulted in the world being run by a single corporation that runs and rules the world. We are amused and somewhat dismayed by finding out "Wall-E" is actually the name of the organisation that has taken over mankind. Wall-E, the robot actually does not have a name. He is one in thousands of units like him built to handle garbage, branded with the ubiquitous logo, "Wall-E".
